I stumbled on this "earth clock" while I was doing research for my internship. The clock gives you the option of viewing statistics pertaining to such issues as world population, malnutrition, deforestation, and garbage production, among others. Statistics are available for different time periods, providing an active count by year, month, week, day, and even allowing you to reset the clock so that all statistics begin at 0 and grow in real time. Regardless of your familiarity with these issues, I think you'll find it shocking to watch the numbers grow right in front of your eyes, understanding that each number is representative of another infection, disaster, extinction, or human life.
http://www.poodwaddle.com/clocks3.htm
Sunday, February 8, 2009
Thursday, February 5, 2009
Tales Of Mere Existence: "How To Break Up"
This video is priceless! Although its a cartoon, the narration demonstrates the sense of humor about relationships, arguments, the things we argue about and the whole battle of figuring oneself out that I was contemplating when I wrote my screenplay "The Fight." Ideally, I'd like to rework bits and peices of the screenplay to include a few more relationship references that make most everyone pause and go, "shit..i totally know what thats like!" I promise, it will make you smile :-)
Screenplay: Juno
For our script assignment, I decided to read the screenplay for Juno. I love this movie, because it confronts the everyday (and as well as the more unusual,) trials and otherwise entirely awkward situations we as human beings encounter in this life. It does so, however, with a cutting humor that makes even the most dire circumstances appear laughable. The characters are witty, quick with their dialogue, and main character Juno MaGuff shoots from the hip with a string of sarcastic (yet well- informed,) and incredibly intelligent observations that serve to make her character one we find ourselves rooting for as the story evolves. Everything about this film makes me smile; from the characters and their funky wardrobes, to the dialogue and the quirky random props that crop up scene after scene. This is the type of character dialogue I am interested in generating, and look forward to the opportunity in both upcoming writing projects, as well as my screenplay endeavors. If you haven’t seen Juno yet, I encourage you to check it out…
http://www.scribd.com/doc/2083474/Juno-Final-Script
http://www.scribd.com/doc/2083474/Juno-Final-Script
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